![]() But a circle is a circle, and I guess these things happen. One interesting tidbit I stumbled across in my research is that the drop wheel used to create new games in Buildbox looks an awful lot like the circle design used in Color Switch. The entire development process on Buildbox is copy, paste and create by manipulating predefined options like action speed, jump height and score multipliers. ![]() Basically, what this means is that Reichelt had an idea for a game and built it without writing a single line of code. So how did Reichelt build a complicated, intentional design in bright mesmerizing detail despite being colorblind? He had help from Buildbox, software that allows you to manipulate gameplay using drag-and-drop tools. In fact, it is both the gatekeeper and the obstacle. The basic gameplay is sort of 2D red light/green light, where you navigate by avoiding the colors you are not. The game’s creator, David Reichelt, is actually colorblind, which is hard to believe if you’ve played even one level of the game. When I heard the back story of how the game was made and by whom, I couldn’t help but love-hate it even more. And if you are feeling like you want to mix it up, you also have the option to play challenges in reverse.Ĭolor Switch is addictive and I am terrible at it. The game offers eight modes, including the recent release of gravity and split. Color Switch is a tap-based obstacle game that adds an additional level of difficulty because you are constantly changing colors. ![]() 1 Games spot on iTunes for more than a month and a half? I’ll give you a hint, it has color in the title. Did you hear about that crazy-popular game that sat in the No. ![]()
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